Versionshistorie: Unterschied zwischen den Versionen
Aus DayZ Standalone Wiki Deutsch
Zeile 9: | Zeile 9: | ||
=='''v0.50.125214 - 01.10.14 '''== | =='''v0.50.125214 - 01.10.14 '''== | ||
− | + | ''Derzeit keine.'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | =Stable Version= | |
− | + | ||
− | + | ||
− | == | + | =='''v0.50.125369 - 05.11.14 '''== |
− | + | ===New Items:=== | |
− | + | ||
− | + | ||
− | + | ||
− | + | * [[Balaclava|Balaclavas]] (Color variants) | |
+ | * [[MP-133 Shotgun|MP133]] | ||
+ | * [[Sledge Hammer]] | ||
+ | * [[Brass Knuckles]] (Color variants) | ||
+ | * [[SPOSN Tortilla Backpack|SPOSN backpack]] | ||
+ | * [[Derringer]] (Color variants) | ||
+ | * [[Small Fish Trap|Improvised Fish Trap]] | ||
+ | * [[Drybag|Waterproof bag]] (Color variants) | ||
+ | * [[Leather Sewing Kit|Leather sewing kit]] | ||
+ | * [[Tomato seeds]] | ||
+ | * [[Garden lime|Gardening lime]] | ||
+ | * [[Lockpick|Lockpicks]] | ||
+ | * [[Rossi R92]] | ||
+ | * [[Rabbit Snare|Rabbit snare]] | ||
+ | * [[Rangefinder]] | ||
+ | * [[Heatpack|Heat pack]] | ||
+ | * [[Metal wire]] | ||
+ | * [[Medical Thermometer|Medical thermometer]] | ||
+ | * [[AK 74]] (Color variants) | ||
+ | * [[AKS-74U|AKS 74U]] (Color variants) | ||
+ | * [[Welding Mask]] | ||
+ | * [[Firefighter Jacket|Firefigher Uniform]] (Color variants) | ||
+ | * [[Firefighter Helmet]] (Color variants) | ||
+ | * [[Firefighter Pants]] (Color variants) | ||
+ | * [[Skate Helmet|Skater Helmet]] (Color variants) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ===New Mechanics:=== | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | * You can search for [[Chicken feather|feathers]] in chicken coops | |
+ | * Water and energy consumption tweaked | ||
+ | * Player can be put to unconscious while restrained and can be restrained while he is unconscious | ||
+ | * Two handed item throwing | ||
+ | * Loot table changes | ||
+ | * Barricading (First iteration, you are able to lock doors, state being persistent) | ||
+ | * Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants) | ||
+ | * Soaking of items in backpacks | ||
+ | * Waterproof items | ||
+ | * Wring items | ||
+ | * Player temperature | ||
+ | * [[Shoe]] degradation and comfort | ||
+ | * [[Duct tape]] repair and crafting | ||
+ | * Improved weather system | ||
+ | * Drowning | ||
+ | * You can stitch wounds now | ||
+ | * [[Riders jacket]], [[military shoes]], [[combat shoes]], [[leather shoes]], [[working boots]] can be patched using [[leather sewing kit]] | ||
+ | * New animals (Hen, Goat) | ||
+ | * Server time affects temperature | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | === | + | ===New Animations:=== |
− | * | + | * New holding animations |
− | * | + | * New unarmed sprinting animations |
+ | * New grenade unpinning | ||
+ | * Wring animation added to wring clothes | ||
+ | * New handgun animations | ||
+ | * New restrain animations | ||
+ | * New sitting pose for pistols, two handed and unarmed | ||
+ | * New bow reload animation | ||
+ | * Prone move with pistol polished | ||
+ | |||
+ | |||
+ | ===Towns and Villages:=== | ||
+ | |||
+ | * New village "Belaya Polana" | ||
+ | * New town "Novaya Petrovka" + surroundings | ||
+ | * New village "Topolniki" | ||
+ | * New village "Svergino" | ||
+ | * New village "Berezhki" | ||
+ | |||
+ | |||
+ | ===Locations:=== | ||
+ | |||
+ | * New Kamensk mine | ||
+ | * New Military Base near Severohrad | ||
+ | * New Svergino castle | ||
+ | * New "Pobeda dam" | ||
+ | * Krasnostav Airfield now has a new Hangar and Office | ||
+ | * Others: | ||
+ | * Food and News Stands has been added | ||
+ | * Bug fixing | ||
+ | * Map optimization | ||
+ | * Barrels was removed from map | ||
+ | |||
+ | |||
+ | ===Fixed:=== | ||
+ | |||
+ | * Fixed Shadows | ||
+ | * Eject Buckshots option for shotguns | ||
+ | * Fixed Shadow Issues | ||
+ | * Fixed Client Crashes | ||
+ | * Fixed Server Crashes | ||
+ | * Antihacking measures | ||
+ | * Visor for gorka helmet now shows bandanas/balaclavas | ||
+ | * [[Fireplace]] works at high altitude | ||
+ | * [[Fish trap]] works with bait as well | ||
+ | * Leaving unconsciousness while having [[burlap sack]] will keep screen dark | ||
+ | * [[Smersh vest]] without backpack appearance fixed | ||
+ | * You can no longer place [[hacksaw]] and [[sickle]] on shoulder | ||
+ | * [[Telescopic baton]] damage texture | ||
+ | * [[Telescopic baton]] won't reset its damage after open/close action | ||
+ | * Breaking from restraints is now done through repeated alternated pressing of A and D keys | ||
+ | * Animation and cancel action added to [[road flare]] ignition | ||
+ | * Animation and cancel action added to [[chem-light]] ignition | ||
+ | * [[Feathers]] combining and splitting added | ||
+ | * You can add kindling and sharp [[sticks]] to [[fireplace]] | ||
+ | * Performing other environment actions while on ladder or swimming removed | ||
+ | * Breaking from restraints fixes | ||
+ | * Attachment slot removed from skate and firefighter helmet | ||
+ | * Message spamming reduced | ||
+ | * Temperature is now affected by movement | ||
+ | * Safer heat comfort calculation | ||
+ | * Skinned animal now hides correctly when the process is completed | ||
+ | * The process of skinning can be cancelled at any time | ||
+ | * Status message for drowning | ||
+ | * [[Shoe]] damage/wear reduced | ||
+ | * [[Rangerfinder]] measures distance properly | ||
+ | * And a lot more! | ||
+ | |||
+ | |||
+ | ===Known Issues:=== | ||
+ | |||
+ | * Items do not update their state properly (durability/wet). Moving them, or relogging will refresh. | ||
+ | * Server crash | ||
+ | * Performance deteroriation | ||
Zeile 126: | Zeile 161: | ||
</div> | </div> | ||
− | |||
− | |||
=='''v0.49.124972 - 24.09.14 '''== | =='''v0.49.124972 - 24.09.14 '''== | ||
Zeile 135: | Zeile 168: | ||
*Map changes | *Map changes | ||
*Persistance is enabled again by default on official servers. And is available as an opt in for all servers. | *Persistance is enabled again by default on official servers. And is available as an opt in for all servers. | ||
− | |||
− | |||
− | |||
=='''v0.49.124971 - 17.09.14 '''== | =='''v0.49.124971 - 17.09.14 '''== | ||
Zeile 317: | Zeile 347: | ||
*World: New fence model added | *World: New fence model added | ||
+ | <spoiler> | ||
=='''v0.47.124641 - 30.07.14'''== | =='''v0.47.124641 - 30.07.14'''== | ||
Zeile 1.176: | Zeile 1.207: | ||
:Magnum Reloads (magnum not yet enabled) | :Magnum Reloads (magnum not yet enabled) | ||
:You can measure whether is a battery fully charged, half charged or empty by licking it (not working, delayed until next build) | :You can measure whether is a battery fully charged, half charged or empty by licking it (not working, delayed until next build) | ||
+ | |||
+ | </spoiler> | ||
<div class="zurueck"> | <div class="zurueck"> |
Version vom 5. November 2014, 19:55 Uhr
Nachfolgend die englischen Original-Patchnotes für die DayZ-Updates
Experimentelle Version
v0.50.125214 - 01.10.14
Derzeit keine.
Stable Version
v0.50.125369 - 05.11.14
New Items:
- Balaclavas (Color variants)
- MP133
- Sledge Hammer
- Brass Knuckles (Color variants)
- SPOSN backpack
- Derringer (Color variants)
- Improvised Fish Trap
- Waterproof bag (Color variants)
- Leather sewing kit
- Tomato seeds
- Gardening lime
- Lockpicks
- Rossi R92
- Rabbit snare
- Rangefinder
- Heat pack
- Metal wire
- Medical thermometer
- AK 74 (Color variants)
- AKS 74U (Color variants)
- Welding Mask
- Firefigher Uniform (Color variants)
- Firefighter Helmet (Color variants)
- Firefighter Pants (Color variants)
- Skater Helmet (Color variants)
New Mechanics:
- You can search for feathers in chicken coops
- Water and energy consumption tweaked
- Player can be put to unconscious while restrained and can be restrained while he is unconscious
- Two handed item throwing
- Loot table changes
- Barricading (First iteration, you are able to lock doors, state being persistent)
- Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants)
- Soaking of items in backpacks
- Waterproof items
- Wring items
- Player temperature
- Shoe degradation and comfort
- Duct tape repair and crafting
- Improved weather system
- Drowning
- You can stitch wounds now
- Riders jacket, military shoes, combat shoes, leather shoes, working boots can be patched using leather sewing kit
- New animals (Hen, Goat)
- Server time affects temperature
New Animations:
- New holding animations
- New unarmed sprinting animations
- New grenade unpinning
- Wring animation added to wring clothes
- New handgun animations
- New restrain animations
- New sitting pose for pistols, two handed and unarmed
- New bow reload animation
- Prone move with pistol polished
Towns and Villages:
- New village "Belaya Polana"
- New town "Novaya Petrovka" + surroundings
- New village "Topolniki"
- New village "Svergino"
- New village "Berezhki"
Locations:
- New Kamensk mine
- New Military Base near Severohrad
- New Svergino castle
- New "Pobeda dam"
- Krasnostav Airfield now has a new Hangar and Office
- Others:
- Food and News Stands has been added
- Bug fixing
- Map optimization
- Barrels was removed from map
Fixed:
- Fixed Shadows
- Eject Buckshots option for shotguns
- Fixed Shadow Issues
- Fixed Client Crashes
- Fixed Server Crashes
- Antihacking measures
- Visor for gorka helmet now shows bandanas/balaclavas
- Fireplace works at high altitude
- Fish trap works with bait as well
- Leaving unconsciousness while having burlap sack will keep screen dark
- Smersh vest without backpack appearance fixed
- You can no longer place hacksaw and sickle on shoulder
- Telescopic baton damage texture
- Telescopic baton won't reset its damage after open/close action
- Breaking from restraints is now done through repeated alternated pressing of A and D keys
- Animation and cancel action added to road flare ignition
- Animation and cancel action added to chem-light ignition
- Feathers combining and splitting added
- You can add kindling and sharp sticks to fireplace
- Performing other environment actions while on ladder or swimming removed
- Breaking from restraints fixes
- Attachment slot removed from skate and firefighter helmet
- Message spamming reduced
- Temperature is now affected by movement
- Safer heat comfort calculation
- Skinned animal now hides correctly when the process is completed
- The process of skinning can be cancelled at any time
- Status message for drowning
- Shoe damage/wear reduced
- Rangerfinder measures distance properly
- And a lot more!
Known Issues:
- Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
- Server crash
- Performance deteroriation
v0.49.124972 - 24.09.14
- Fixed a server crash caused by ragdoll
- Fixed a server crash and persistance corruption
- Map changes
- Persistance is enabled again by default on official servers. And is available as an opt in for all servers.
v0.49.124971 - 17.09.14
As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com
Map and spawn changes:
Severograd, and new villages in vicinity
New items:
- Hunting Knife
- Balaclava (different versions)
- Firefighter Jacket (different versions)
- Cattle Prod
- Stun Baton
- Telescopic Baton
- MASKA Helmet
- Medical Thermometer
- RDG-5 Explosive Grenade
- Soviet Officer Hat
- Various spawn table changes
New mechanics:
- New melee hit detection
- Player temperature
- Resuscitation
- Fibrillation
- New events (helicopter crashes, vehicle spawns etc.)
- New door implementation
- Players can now run up and down the stairs
- Zombie variations
- First iteration of central economy.
- Animal navmesh
New animations:
- Digging Animations
- New restrained crouch pose
- New restrained crouch walk
- CPR animations
- New zombie walks, runs, sprints and idle variations
- Ragdoll changes
Fixed:
- Duplication techniques removed
- Shotgun pellets in multiplayer are now working
- Player can no longer take an item in hand while handcuffed
- Various gesture related fixes and polishing
- Raised move with bow in Standing stance and rotations with bow
- Minor polishing for different reloads
- Unintended fishing cancellation by player movement should be reduced
- Wearing raincoat and gorkas now prevents you from soaking from rain
- Clothes drying revisioned
- Berry picking, tree and kindling gathering and worms digging can now be cancelled
- Player gets wet even when only partially submerged in water
- Ruined axe warning message
- Balaclava mask can get wet
- Weather client synchronization
- 7.62x39 cartridges have weight
- Rags and sticks are spent when they are in hand before crafting starts
- Allowed swing detection for most melee weapons
- Added sound, music, radio and speech fade in dead state
- Battery licking animation for check battery action
- Various desync issues
- Various server performance issues
- Player can no longer change weapon when in water
- Player collisions adjusted to reduce clipping through walls in various situations
- Fixed an issue where certain gestures would not get called from raised stance
- Fixed footstep sounds in various moves
- Fixed an issue where the player could fall to the ground after performing "Drink All" action
- Fixed an issue where on occasion, one player restraining another would not result in succesful restrained animation on the player being restrained
- Fixed an issue where the player entering water would not get disarmed automatically under certain circumstances
Issues:
- Persistence (Events do not get loaded properly after server restart)
- Persistence (Server state can become corrupted due to grenades stored in containers)
- Melee (When using rapid left click there is a high chance that melee weapon will get switched)
- Broken shadows in some cases
- Zombies are unable to get into some of the buildings.
- Events (bad positioning on spawn, items might spawn below ground, can be seen on inventory screen)
v0.48.124737 - 13.08.14
Known issues
- Player is unable to attack with any weapon under certain circumstances
- Character freezes for a few seconds after throwing an item under certain angle
- Players experience desync when engaged in melee combat while their network bubbles overlap
- Random throwing of items
- Ladders can't be used after hit by a grenade explosion
- Player is stuck in building after reconnect
- Player cannot respawn properly after drowning
- When restrained while unconscious player stays restrained until he reconnects
- Character goes prone after using drink all action on canteen
- Random police car spawning doesn't work properly. Cars are not visible, loot is there though.
New
- Animations: Igniting fireplace
- Animations: Restrained sprint (run)
- Animations: Fishing (pull out, check, start)
- Animations: Searching for berries, digging
- Animations: Cow animation sets
- Crafting: You can craft leather sack
- Crafting: You can craft mosin wrap from burlap sack
- Crafting: You can add grass to burlap wrap
- Crafting: You can sharpen wooden sticks
- Crafting: You can combine sharpened sticks and feather to create a primitive arrow
- Crafting: Preparing chicken will now also give you some chicken feathers
- Crafting: You can saw mosin-nagant 9130 off
- Crafting: You can paint sawn-off mosin-nagant 9130
- Crafting: You can tear bandana mask into rags
- Crafting: You can attach and detach Smersh Backpack to Smersh Vest
- Gear: Crafted leather sack
- Gear: Smersh Vest
- Gear: Smersh Backpack
- Gear: Sharpened Stick
- Gear: Chicken Feathers
- Gear: Primitive Arrow
- Gear: Added lifetime and persistence parameters
- Gear: Bow can now use primitive arrows
- Gear: Tank helmet
- Loot: Randomized police cars spawns (works but cars are not always visible - see known issues)
- Loot: Some guns spawn with ammo now
- Weapons: Sawed-off variant of mosin-nagant 9130
- World: Sinistok village is added.
- World: Vavilovo village is added.
- World: New WW2 monument has been added to Severograd town.
- World: Oak tree was replaced by new model.
Fixed
- Animations: Slow and fast move with raised Bow in crouch
- Animations: Silence gesture crouch and prone polished
- Actions: Tearing bandana into rags produce only one rag now
- Actions: Highly increased chance of finding an apple
- Actions: Slightly increased chance of finding a berry
- Character: Moved position of collision shapes for standing and crouching poses with two-handed weapon
- Cooking: Highly reduced chance of getting food poisoning from burnt meat
- Crafting: Tracksuit pants can be mended with sewing kit
- Graphics: Textures for epinephrine and fire extinguisher improved
- Engine: First iteration of wall clipping fix
- Gear: Gorka pants takes four slots
- Loot: Heli-crashsites fixed
- Loot: Loot tables changed
- Loot: Rotten fruit and vegetables removed from loot spawns
- Weapons: Crossbow dispersion tweaked
- Weapons: CR 527 magazine cannot be repainted
- Weapons: Range for all melee weapons and fists tweaked
- Weapons: All melee weapons are set to use cursor for hit now
- Weapons: CR 527 magazine description edited
- Weapons: MP5 30Rnd magazine takes up two vertical slots
- Weapons: Shotguns damage
- Weapons: Improvised bow dispersion tweaked
Nicht dokumentiert:
New
- Animations: Player can now run with guns raised
- Animation: New animation for running and walking with gun raised
- Files: Added PBO files for Bears and RGD-5 Grenades
- Player: Can now crouch walk when legs are broken
- Server: "Regular" and "Hardcore" servers changed to "Third person" and "First person" respectively
- Weapons: Added 5Rnd Clip
- Weapons: Added .380 Auto 35 Rounds
- Weapons: Added Crossbow Holosight
- World: Added V3S Truck wrecks
Fixed
- Camera: Camera no longer glitches through walls
- World: New Deer stand model added
- World: New fence model added