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=='''v0.50.125214 - 01.10.14 '''==
 
=='''v0.50.125214 - 01.10.14 '''==
  
===New items===
+
''Derzeit keine.''
  
* Added [[Sledge Hammer]]
 
* Added [[Repeater]]
 
* Added [[MP-133 Shotgun]]
 
* Added [[Skate Helmet]]
 
* Added [[Fire-fighter Helmet]]
 
* Added [[Firefigher Uniform]]
 
* Added [[Firefighter Pants]]
 
* Added [[Welding mask]]
 
* Added [[Rangefinder]]
 
* Added [[Garden lime]]
 
* Added [[Lockpick]]
 
* Added [[Metal wire]]
 
* Added [[Heatpack]]
 
* Added [[Tomato seeds]]
 
  
* Added [[Balaclavas]] (Color variants)
 
* Added [[Brass Knuckles]]
 
* Added [[SPOSN backpack]]
 
* Added [[Derringer]]
 
* Added [[Waterproof bag]]
 
* Added [[Leather sewing kit]]
 
* Added [[AK 74]]
 
* Added [[AKS 74U]]
 
  
* Can now craft [[Small Fish Trap]]
+
=Stable Version=
* Can now craft [[Rabbit Snare]]
+
* Can now catch [[Sardines]]
+
  
===New animations===
+
=='''v0.50.125369 - 05.11.14 '''==
  
* Added new idle animation for Handguns
+
===New Items:===
* Added new running animation
+
* Added new animation for lighting [[Road Flare|flares]] and [[Chemlight]]s (can no-longer light them without putting them onto hands/inventory and the light will disappear if pressed the red X-button on the inventory screen while holding them or having them on the inventory)
+
* Added new animation for wringing items out
+
  
===PBO Dateien===
+
* [[Balaclava|Balaclavas]] (Color variants)
 +
* [[MP-133 Shotgun|MP133]]
 +
* [[Sledge Hammer]]
 +
* [[Brass Knuckles]] (Color variants)
 +
* [[SPOSN Tortilla Backpack|SPOSN backpack]]
 +
* [[Derringer]] (Color variants)
 +
* [[Small Fish Trap|Improvised Fish Trap]]
 +
* [[Drybag|Waterproof bag]] (Color variants)
 +
* [[Leather Sewing Kit|Leather sewing kit]]
 +
* [[Tomato seeds]]
 +
* [[Garden lime|Gardening lime]]
 +
* [[Lockpick|Lockpicks]]
 +
* [[Rossi R92]]
 +
* [[Rabbit Snare|Rabbit snare]]
 +
* [[Rangefinder]]
 +
* [[Heatpack|Heat pack]]
 +
* [[Metal wire]]
 +
* [[Medical Thermometer|Medical thermometer]]
 +
* [[AK 74]] (Color variants)
 +
* [[AKS-74U|AKS 74U]] (Color variants)
 +
* [[Welding Mask]]
 +
* [[Firefighter Jacket|Firefigher Uniform]] (Color variants)
 +
* [[Firefighter Helmet]] (Color variants)
 +
* [[Firefighter Pants]] (Color variants)
 +
* [[Skate Helmet|Skater Helmet]] (Color variants)
  
Added PBO files for the following items:
 
* Candles
 
* Hedgehogs
 
* Leather sewing kits
 
* Vodka Bottles
 
* New type of Batteries
 
* Signs for various new towns
 
* Oil Canisters
 
* Tree and Birch Tree Bark
 
* [[AK-74M]]
 
* [[AKS-74U]]
 
* Cassette
 
* Derringer
 
* Leather Hat
 
* Radio
 
* Tanned leather
 
  
Added Sound PBO files for the following effects:
+
===New Mechanics:===
* Extra door sounds
+
* Igniting [[Matchbox|Matches]]
+
* Lit [[Fireplace Kit|campfires]]
+
* Lighting [[Road Flare|Flares]]
+
* Lit [[Road Flare|Flares]]
+
* [[Crafting]] items
+
* Sharpening [[Firefighter Axe|Axes]] and [[Kitchen Knife|Knives]]
+
* Opening [[Nahrung|Cans]]
+
* Catching rain in [[Waterbottle|Bottles]]
+
* Filling [[Waterbottle|Bottles]] at a Water pump
+
* Filling [[Waterbottle|Bottles]] at a Pond
+
  
===Sonstiges===
+
* You can search for [[Chicken feather|feathers]] in chicken coops
 +
* Water and energy consumption tweaked
 +
* Player can be put to unconscious while restrained and can be restrained while he is unconscious
 +
* Two handed item throwing
 +
* Loot table changes
 +
* Barricading (First iteration, you are able to lock doors, state being persistent)
 +
* Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants)
 +
* Soaking of items in backpacks
 +
* Waterproof items
 +
* Wring items
 +
* Player temperature
 +
* [[Shoe]] degradation and comfort
 +
* [[Duct tape]] repair and crafting
 +
* Improved weather system
 +
* Drowning
 +
* You can stitch wounds now
 +
* [[Riders jacket]], [[military shoes]], [[combat shoes]], [[leather shoes]], [[working boots]] can be patched using [[leather sewing kit]]
 +
* New animals (Hen, Goat)
 +
* Server time affects temperature
  
* Action: Can now lock a door and pick the lock of it open
 
* Action: Can now break the lock on a door by dealing damage on it
 
* Action: Can now search for [[Stone]]s on the beach
 
* Action: Can now search for [[Chicken feather]]s in Chicken Coops
 
* Action: Can now repair items with [[Duct Tape]]
 
* Action: Can now dig and Fertilize [[Greenhouse|Greenhouses]]
 
* Action: Can now plant and grow [[Tomato|Tomatos]] in [[Greenhouse|Greenhouses]]
 
* Character: Can now drown
 
* Character: Can now stitch yourself up to stop bleeding by using the [[Sewing Kit]]
 
* Character: Will now say "My clothes are soaked" instead of "I am soaked" when Soaked
 
* Character: Wounds can now get infected (No known side effects)
 
* Character: Walking on low quality shoes and on rough terrain will now damage the player
 
* Environment: Added doors to the city block pub buildings
 
* Gear: [[Wooden Stick]]s and [[Sharpened Stick]]s can now be used as fuel for [[Fireplace Kit|Fireplace Kits]]
 
* Gear: Shoes degrade over time
 
* Loot: Configured Loot Spawn
 
* Map: Added Train Poles along the Railway
 
* Map: Added the new towns of Berezhki and Svergino
 
* Map: Added Pobeda Dam
 
* Map: Removed the Jail in Turovo
 
* Map: Added a Military Base (Kamensk)|Military Base around Kamensk (WIP)
 
* Weather: Rain now uses the water impact effect
 
* Weather: Rain water now flows on surfaces (Also on some surfaces where it shouldn't)
 
* Zombies: Added Hermit Zombie
 
* Graphics: A significant change onto shadows
 
  
===Fixed===
+
===New Animations:===
  
* Action: No longer need to click the weapon(s) of a player´s corpse, but the body itself in order to loot it
+
* New holding animations
* Gear: The [[Gorka E Military Helmet with visor]] now shows the [[Balaclava]] / Bandana mask under it
+
* New unarmed sprinting animations
 +
* New grenade unpinning
 +
* Wring animation added to wring clothes
 +
* New handgun animations
 +
* New restrain animations
 +
* New sitting pose for pistols, two handed and unarmed
 +
* New bow reload animation
 +
* Prone move with pistol polished
 +
 
 +
 
 +
===Towns and Villages:===
 +
 
 +
* New village "Belaya Polana"
 +
* New town "Novaya Petrovka"  + surroundings
 +
* New village "Topolniki"
 +
* New village "Svergino"
 +
* New village "Berezhki"
 +
 
 +
 
 +
===Locations:===
 +
 
 +
* New Kamensk mine
 +
* New Military Base near Severohrad
 +
* New Svergino castle
 +
* New "Pobeda dam"
 +
* Krasnostav Airfield now has a new Hangar and Office
 +
* Others:
 +
* Food and News Stands has been added
 +
* Bug fixing
 +
* Map optimization
 +
* Barrels was removed from map
 +
 
 +
 
 +
===Fixed:===
 +
 
 +
* Fixed Shadows
 +
* Eject Buckshots option for shotguns
 +
* Fixed Shadow Issues
 +
* Fixed Client Crashes
 +
* Fixed Server Crashes
 +
* Antihacking measures
 +
* Visor for gorka helmet now shows bandanas/balaclavas
 +
* [[Fireplace]] works at high altitude
 +
* [[Fish trap]] works with bait as well
 +
* Leaving unconsciousness while having [[burlap sack]] will keep screen dark
 +
* [[Smersh vest]] without backpack appearance fixed
 +
* You can no longer place [[hacksaw]] and [[sickle]] on shoulder
 +
* [[Telescopic baton]] damage texture
 +
* [[Telescopic baton]] won't reset its damage after open/close action
 +
* Breaking from restraints is now done through repeated alternated pressing of A and D keys
 +
* Animation and cancel action added to [[road flare]] ignition
 +
* Animation and cancel action added to [[chem-light]] ignition
 +
* [[Feathers]] combining and splitting added
 +
* You can add kindling and sharp [[sticks]] to [[fireplace]]
 +
* Performing other environment actions while on ladder or swimming removed
 +
* Breaking from restraints fixes
 +
* Attachment slot removed from skate and firefighter helmet
 +
* Message spamming reduced
 +
* Temperature is now affected by movement
 +
* Safer heat comfort calculation
 +
* Skinned animal now hides correctly when the process is completed
 +
* The process of skinning can be cancelled at any time
 +
* Status message for drowning
 +
* [[Shoe]] damage/wear reduced
 +
* [[Rangerfinder]] measures distance properly
 +
* And a lot more!
 +
 
 +
 
 +
===Known Issues:===
 +
 
 +
* Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
 +
* Server crash
 +
* Performance deteroriation
  
  
Zeile 126: Zeile 161:
 
</div>
 
</div>
  
 
=Aktuelle Version=
 
  
 
=='''v0.49.124972 - 24.09.14 '''==
 
=='''v0.49.124972 - 24.09.14 '''==
Zeile 135: Zeile 168:
 
*Map changes
 
*Map changes
 
*Persistance is enabled again by default on official servers. And is available as an opt in for all servers.
 
*Persistance is enabled again by default on official servers. And is available as an opt in for all servers.
 
 
=Vorherige Versionen=
 
  
 
=='''v0.49.124971 - 17.09.14 '''==
 
=='''v0.49.124971 - 17.09.14 '''==
Zeile 317: Zeile 347:
 
*World: New fence model added  
 
*World: New fence model added  
  
 +
<spoiler>
  
 
=='''v0.47.124641 - 30.07.14'''==
 
=='''v0.47.124641 - 30.07.14'''==
Zeile 1.176: Zeile 1.207:
 
:Magnum Reloads (magnum not yet enabled)
 
:Magnum Reloads (magnum not yet enabled)
 
:You can measure whether is a battery fully charged, half charged or empty by licking it (not working, delayed until next build)
 
:You can measure whether is a battery fully charged, half charged or empty by licking it (not working, delayed until next build)
 +
 +
</spoiler>
  
 
<div class="zurueck">
 
<div class="zurueck">

Version vom 5. November 2014, 19:55 Uhr

Nachfolgend die englischen Original-Patchnotes für die DayZ-Updates

Experimentelle Version

v0.50.125214 - 01.10.14

Derzeit keine.


Stable Version

v0.50.125369 - 05.11.14

New Items:


New Mechanics:

  • You can search for feathers in chicken coops
  • Water and energy consumption tweaked
  • Player can be put to unconscious while restrained and can be restrained while he is unconscious
  • Two handed item throwing
  • Loot table changes
  • Barricading (First iteration, you are able to lock doors, state being persistent)
  • Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants)
  • Soaking of items in backpacks
  • Waterproof items
  • Wring items
  • Player temperature
  • Shoe degradation and comfort
  • Duct tape repair and crafting
  • Improved weather system
  • Drowning
  • You can stitch wounds now
  • Riders jacket, military shoes, combat shoes, leather shoes, working boots can be patched using leather sewing kit
  • New animals (Hen, Goat)
  • Server time affects temperature


New Animations:

  • New holding animations
  • New unarmed sprinting animations
  • New grenade unpinning
  • Wring animation added to wring clothes
  • New handgun animations
  • New restrain animations
  • New sitting pose for pistols, two handed and unarmed
  • New bow reload animation
  • Prone move with pistol polished


Towns and Villages:

  • New village "Belaya Polana"
  • New town "Novaya Petrovka" + surroundings
  • New village "Topolniki"
  • New village "Svergino"
  • New village "Berezhki"


Locations:

  • New Kamensk mine
  • New Military Base near Severohrad
  • New Svergino castle
  • New "Pobeda dam"
  • Krasnostav Airfield now has a new Hangar and Office
  • Others:
  • Food and News Stands has been added
  • Bug fixing
  • Map optimization
  • Barrels was removed from map


Fixed:

  • Fixed Shadows
  • Eject Buckshots option for shotguns
  • Fixed Shadow Issues
  • Fixed Client Crashes
  • Fixed Server Crashes
  • Antihacking measures
  • Visor for gorka helmet now shows bandanas/balaclavas
  • Fireplace works at high altitude
  • Fish trap works with bait as well
  • Leaving unconsciousness while having burlap sack will keep screen dark
  • Smersh vest without backpack appearance fixed
  • You can no longer place hacksaw and sickle on shoulder
  • Telescopic baton damage texture
  • Telescopic baton won't reset its damage after open/close action
  • Breaking from restraints is now done through repeated alternated pressing of A and D keys
  • Animation and cancel action added to road flare ignition
  • Animation and cancel action added to chem-light ignition
  • Feathers combining and splitting added
  • You can add kindling and sharp sticks to fireplace
  • Performing other environment actions while on ladder or swimming removed
  • Breaking from restraints fixes
  • Attachment slot removed from skate and firefighter helmet
  • Message spamming reduced
  • Temperature is now affected by movement
  • Safer heat comfort calculation
  • Skinned animal now hides correctly when the process is completed
  • The process of skinning can be cancelled at any time
  • Status message for drowning
  • Shoe damage/wear reduced
  • Rangerfinder measures distance properly
  • And a lot more!


Known Issues:

  • Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
  • Server crash
  • Performance deteroriation



v0.49.124972 - 24.09.14

  • Fixed a server crash caused by ragdoll
  • Fixed a server crash and persistance corruption
  • Map changes
  • Persistance is enabled again by default on official servers. And is available as an opt in for all servers.

v0.49.124971 - 17.09.14

As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com

Map and spawn changes:

Severograd, and new villages in vicinity

New items:

New mechanics:

  • New melee hit detection
  • Player temperature
  • Resuscitation
  • Fibrillation
  • New events (helicopter crashes, vehicle spawns etc.)
  • New door implementation
  • Players can now run up and down the stairs
  • Zombie variations
  • First iteration of central economy.
  • Animal navmesh

New animations:

  • Digging Animations
  • New restrained crouch pose
  • New restrained crouch walk
  • CPR animations
  • New zombie walks, runs, sprints and idle variations
  • Ragdoll changes

Fixed:

  • Duplication techniques removed
  • Shotgun pellets in multiplayer are now working
  • Player can no longer take an item in hand while handcuffed
  • Various gesture related fixes and polishing
  • Raised move with bow in Standing stance and rotations with bow
  • Minor polishing for different reloads
  • Unintended fishing cancellation by player movement should be reduced
  • Wearing raincoat and gorkas now prevents you from soaking from rain
  • Clothes drying revisioned
  • Berry picking, tree and kindling gathering and worms digging can now be cancelled
  • Player gets wet even when only partially submerged in water
  • Ruined axe warning message
  • Balaclava mask can get wet
  • Weather client synchronization
  • 7.62x39 cartridges have weight
  • Rags and sticks are spent when they are in hand before crafting starts
  • Allowed swing detection for most melee weapons
  • Added sound, music, radio and speech fade in dead state
  • Battery licking animation for check battery action
  • Various desync issues
  • Various server performance issues
  • Player can no longer change weapon when in water
  • Player collisions adjusted to reduce clipping through walls in various situations
  • Fixed an issue where certain gestures would not get called from raised stance
  • Fixed footstep sounds in various moves
  • Fixed an issue where the player could fall to the ground after performing "Drink All" action
  • Fixed an issue where on occasion, one player restraining another would not result in succesful restrained animation on the player being restrained
  • Fixed an issue where the player entering water would not get disarmed automatically under certain circumstances

Issues:

  • Persistence (Events do not get loaded properly after server restart)
  • Persistence (Server state can become corrupted due to grenades stored in containers)
  • Melee (When using rapid left click there is a high chance that melee weapon will get switched)
  • Broken shadows in some cases
  • Zombies are unable to get into some of the buildings.
  • Events (bad positioning on spawn, items might spawn below ground, can be seen on inventory screen)


v0.48.124737 - 13.08.14

Known issues

  • Player is unable to attack with any weapon under certain circumstances
  • Character freezes for a few seconds after throwing an item under certain angle
  • Players experience desync when engaged in melee combat while their network bubbles overlap
  • Random throwing of items
  • Ladders can't be used after hit by a grenade explosion
  • Player is stuck in building after reconnect
  • Player cannot respawn properly after drowning
  • When restrained while unconscious player stays restrained until he reconnects
  • Character goes prone after using drink all action on canteen
  • Random police car spawning doesn't work properly. Cars are not visible, loot is there though.

New

  • Animations: Igniting fireplace
  • Animations: Restrained sprint (run)
  • Animations: Fishing (pull out, check, start)
  • Animations: Searching for berries, digging
  • Animations: Cow animation sets
  • Crafting: You can craft leather sack
  • Crafting: You can craft mosin wrap from burlap sack
  • Crafting: You can add grass to burlap wrap
  • Crafting: You can sharpen wooden sticks
  • Crafting: You can combine sharpened sticks and feather to create a primitive arrow
  • Crafting: Preparing chicken will now also give you some chicken feathers
  • Crafting: You can saw mosin-nagant 9130 off
  • Crafting: You can paint sawn-off mosin-nagant 9130
  • Crafting: You can tear bandana mask into rags
  • Crafting: You can attach and detach Smersh Backpack to Smersh Vest
  • Gear: Crafted leather sack
  • Gear: Smersh Vest
  • Gear: Smersh Backpack
  • Gear: Sharpened Stick
  • Gear: Chicken Feathers
  • Gear: Primitive Arrow
  • Gear: Added lifetime and persistence parameters
  • Gear: Bow can now use primitive arrows
  • Gear: Tank helmet
  • Loot: Randomized police cars spawns (works but cars are not always visible - see known issues)
  • Loot: Some guns spawn with ammo now
  • Weapons: Sawed-off variant of mosin-nagant 9130
  • World: Sinistok village is added.
  • World: Vavilovo village is added.
  • World: New WW2 monument has been added to Severograd town.
  • World: Oak tree was replaced by new model.

Fixed

  • Animations: Slow and fast move with raised Bow in crouch
  • Animations: Silence gesture crouch and prone polished
  • Actions: Tearing bandana into rags produce only one rag now
  • Actions: Highly increased chance of finding an apple
  • Actions: Slightly increased chance of finding a berry
  • Character: Moved position of collision shapes for standing and crouching poses with two-handed weapon
  • Cooking: Highly reduced chance of getting food poisoning from burnt meat
  • Crafting: Tracksuit pants can be mended with sewing kit
  • Graphics: Textures for epinephrine and fire extinguisher improved
  • Engine: First iteration of wall clipping fix
  • Gear: Gorka pants takes four slots
  • Loot: Heli-crashsites fixed
  • Loot: Loot tables changed
  • Loot: Rotten fruit and vegetables removed from loot spawns
  • Weapons: Crossbow dispersion tweaked
  • Weapons: CR 527 magazine cannot be repainted
  • Weapons: Range for all melee weapons and fists tweaked
  • Weapons: All melee weapons are set to use cursor for hit now
  • Weapons: CR 527 magazine description edited
  • Weapons: MP5 30Rnd magazine takes up two vertical slots
  • Weapons: Shotguns damage
  • Weapons: Improvised bow dispersion tweaked

Nicht dokumentiert:

New

  • Animations: Player can now run with guns raised
  • Animation: New animation for running and walking with gun raised
  • Files: Added PBO files for Bears and RGD-5 Grenades
  • Player: Can now crouch walk when legs are broken
  • Server: "Regular" and "Hardcore" servers changed to "Third person" and "First person" respectively
  • Weapons: Added 5Rnd Clip
  • Weapons: Added .380 Auto 35 Rounds
  • Weapons: Added Crossbow Holosight
  • World: Added V3S Truck wrecks

Fixed

  • Camera: Camera no longer glitches through walls
  • World: New Deer stand model added
  • World: New fence model added

Details anzeigen...