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=Experimentelle Version=
 
=Experimentelle Version=
 +
=='''v0.51.125720 - 03.12.14 '''==
 +
-->
  
=='''v0.51.125468 - 19.11.14 '''==
+
=Stable Version=
 +
 
 +
=='''v0.51.125720 - 03.12.14 '''==
  
 
===New Items:===
 
===New Items:===
  
* MP-133 Shotgun with pistol grip
+
* V3S     
* Human Steak
+
* Ghillie Suite (Hood, Bushrag, Top)     
* Netting
+
* Ghillie Weapon Wrap      
* Ghillie Hood
+
* Jerry can     
* Ghillie Gun Wrap
+
* Military Tent     
* Ghillie Bushrag
+
* Human Flesh       
* Ghillie Top
+
* Netting     
 +
* Steyr Aug     
 +
* [[MP-133 Shotgun|MP133]] with pistol grip     
 +
* Burlap strips
  
===PBO files:===
+
===New Mechanics:===
  
* Improvised Torch
+
* Vehicles     
* marmalade
+
* Vehicles refueling     
* Bear Pelt
+
* Prion Disease     
* Prisoner Cap
+
* New crafting recipes     
* Prisoner Pants
+
* Updated heat transfer     
* Improvised Leather Pants
+
* Watering plants
* Shorts
+
* Dress
+
* Sword
+
* AUG
+
* Large Tent
+
 
+
===New:===
+
 
+
* Character: Added Kuru disease for eating raw Human Steak
+
* Environment: Added new texture for soda machines
+
* Gear: Added new texture for the Heatpack
+
* Gear: Updated description of the Brass Knuckles
+
* Gear: ‪#‎Earthworms‬ are now stackable
+
* Player: Changed Death screen to show players their final seconds as a ragdoll
+
* Player: You can now skin humans
+
* Server: Servers now use an 24 hour cycle to determinate the time of day
+
  
 
===Fixed:===
 
===Fixed:===
  
* Environment: Water Pumps work again
+
* Abuse of vomiting to gain energy     
* Gear: Items no longer spawn in Pristine condition
+
* Mending balaclavas     
* Gear: Small Stones can no longer be split
+
* Splitting and combining netting     
 +
* Splitting and combining burlap strips     
 +
* Ammo box dragging on magazines     
 +
* Combining and splitting worms     
 +
* Breaking out of restraints fixes     
 +
* Uncuffing using keys     
 +
* Picking up mp133 from the ground     
 +
* Rangefinder mechanics     
 +
* Items are no longer pristine only     
 +
* Skinning should now give pelts properly     
 +
* V3S going uphill     
 +
* V3S physics simulation     
 +
* V3S damage to characters     
 +
* V3S collisions     
 +
* V3S fueling mechanic     
 +
* Memory Leaks     
 +
* And a lot more!
  
 +
===Known Issues: ===
  
 +
* Item locked in hands slot     
 +
* Items can't be picked up sometimes     
 +
* Left earpiece sound volume is lowered sometimes     
 +
* Ghillie will probably react badly on chemlight, flare and other light sources
 +
* Some items will freeze in midair when you throw them multiple times in a row     
 +
* Some items will visually duplicate themselves if used from the ground
  
 
=Stable Version=
 
  
 
=='''v0.50.125369 - 05.11.14 '''==
 
=='''v0.50.125369 - 05.11.14 '''==

Version vom 3. Dezember 2014, 14:52 Uhr

Nachfolgend die englischen Original-Patchnotes für die DayZ-Updates

Stable Version

v0.51.125720 - 03.12.14

New Items:

  • V3S
  • Ghillie Suite (Hood, Bushrag, Top)
  • Ghillie Weapon Wrap
  • Jerry can
  • Military Tent
  • Human Flesh
  • Netting
  • Steyr Aug
  • MP133 with pistol grip
  • Burlap strips

New Mechanics:

  • Vehicles
  • Vehicles refueling
  • Prion Disease
  • New crafting recipes
  • Updated heat transfer
  • Watering plants

Fixed:

  • Abuse of vomiting to gain energy
  • Mending balaclavas
  • Splitting and combining netting
  • Splitting and combining burlap strips
  • Ammo box dragging on magazines
  • Combining and splitting worms
  • Breaking out of restraints fixes
  • Uncuffing using keys
  • Picking up mp133 from the ground
  • Rangefinder mechanics
  • Items are no longer pristine only
  • Skinning should now give pelts properly
  • V3S going uphill
  • V3S physics simulation
  • V3S damage to characters
  • V3S collisions
  • V3S fueling mechanic
  • Memory Leaks
  • And a lot more!

Known Issues:

  • Item locked in hands slot
  • Items can't be picked up sometimes
  • Left earpiece sound volume is lowered sometimes
  • Ghillie will probably react badly on chemlight, flare and other light sources
  • Some items will freeze in midair when you throw them multiple times in a row
  • Some items will visually duplicate themselves if used from the ground


v0.50.125369 - 05.11.14

New Items:

New Mechanics:

  • You can search for feathers in chicken coops
  • Water and energy consumption tweaked
  • Player can be put to unconscious while restrained and can be restrained while he is unconscious
  • Two handed item throwing
  • Loot table changes
  • Barricading (First iteration, you are able to lock doors, state being persistent)
  • Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants)
  • Soaking of items in backpacks
  • Waterproof items
  • Wring items
  • Player temperature
  • Shoe degradation and comfort
  • Duct tape repair and crafting
  • Improved weather system
  • Drowning
  • You can stitch wounds now
  • Riders jacket, military shoes, combat shoes, leather shoes, working boots can be patched using leather sewing kit
  • New animals (Hen, Goat)
  • Server time affects temperature


New Animations:

  • New holding animations
  • New unarmed sprinting animations
  • New grenade unpinning
  • Wring animation added to wring clothes
  • New handgun animations
  • New restrain animations
  • New sitting pose for pistols, two handed and unarmed
  • New bow reload animation
  • Prone move with pistol polished


Towns and Villages:

  • New village "Belaya Polana"
  • New town "Novaya Petrovka" + surroundings
  • New village "Topolniki"
  • New village "Svergino"
  • New village "Berezhki"


Locations:

  • New Kamensk mine
  • New Military Base near Severohrad
  • New Svergino castle
  • New "Pobeda dam"
  • Krasnostav Airfield now has a new Hangar and Office
  • Others:
  • Food and News Stands has been added
  • Bug fixing
  • Map optimization
  • Barrels was removed from map


Fixed:

  • Fixed Shadows
  • Eject Buckshots option for shotguns
  • Fixed Shadow Issues
  • Fixed Client Crashes
  • Fixed Server Crashes
  • Antihacking measures
  • Visor for gorka helmet now shows bandanas/balaclavas
  • Fireplace works at high altitude
  • Fish trap works with bait as well
  • Leaving unconsciousness while having burlap sack will keep screen dark
  • Smersh vest without backpack appearance fixed
  • You can no longer place hacksaw and sickle on shoulder
  • Telescopic baton damage texture
  • Telescopic baton won't reset its damage after open/close action
  • Breaking from restraints is now done through repeated alternated pressing of A and D keys
  • Animation and cancel action added to road flare ignition
  • Animation and cancel action added to chem-light ignition
  • Feathers combining and splitting added
  • You can add kindling and sharp sticks to fireplace
  • Performing other environment actions while on ladder or swimming removed
  • Breaking from restraints fixes
  • Attachment slot removed from skate and firefighter helmet
  • Message spamming reduced
  • Temperature is now affected by movement
  • Safer heat comfort calculation
  • Skinned animal now hides correctly when the process is completed
  • The process of skinning can be cancelled at any time
  • Status message for drowning
  • Shoe damage/wear reduced
  • Rangefinder measures distance properly
  • And a lot more!

Known Issues:

  • Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
  • Server crash
  • Performance deteroriation



v0.49.124972 - 24.09.14

  • Fixed a server crash caused by ragdoll
  • Fixed a server crash and persistance corruption
  • Map changes
  • Persistance is enabled again by default on official servers. And is available as an opt in for all servers.

v0.49.124971 - 17.09.14

As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com

Map and spawn changes:

Severograd, and new villages in vicinity

New items:

New mechanics:

  • New melee hit detection
  • Player temperature
  • Resuscitation
  • Fibrillation
  • New events (helicopter crashes, vehicle spawns etc.)
  • New door implementation
  • Players can now run up and down the stairs
  • Zombie variations
  • First iteration of central economy.
  • Animal navmesh

New animations:

  • Digging Animations
  • New restrained crouch pose
  • New restrained crouch walk
  • CPR animations
  • New zombie walks, runs, sprints and idle variations
  • Ragdoll changes

Fixed:

  • Duplication techniques removed
  • Shotgun pellets in multiplayer are now working
  • Player can no longer take an item in hand while handcuffed
  • Various gesture related fixes and polishing
  • Raised move with bow in Standing stance and rotations with bow
  • Minor polishing for different reloads
  • Unintended fishing cancellation by player movement should be reduced
  • Wearing raincoat and gorkas now prevents you from soaking from rain
  • Clothes drying revisioned
  • Berry picking, tree and kindling gathering and worms digging can now be cancelled
  • Player gets wet even when only partially submerged in water
  • Ruined axe warning message
  • Balaclava mask can get wet
  • Weather client synchronization
  • 7.62x39 cartridges have weight
  • Rags and sticks are spent when they are in hand before crafting starts
  • Allowed swing detection for most melee weapons
  • Added sound, music, radio and speech fade in dead state
  • Battery licking animation for check battery action
  • Various desync issues
  • Various server performance issues
  • Player can no longer change weapon when in water
  • Player collisions adjusted to reduce clipping through walls in various situations
  • Fixed an issue where certain gestures would not get called from raised stance
  • Fixed footstep sounds in various moves
  • Fixed an issue where the player could fall to the ground after performing "Drink All" action
  • Fixed an issue where on occasion, one player restraining another would not result in succesful restrained animation on the player being restrained
  • Fixed an issue where the player entering water would not get disarmed automatically under certain circumstances

Issues:

  • Persistence (Events do not get loaded properly after server restart)
  • Persistence (Server state can become corrupted due to grenades stored in containers)
  • Melee (When using rapid left click there is a high chance that melee weapon will get switched)
  • Broken shadows in some cases
  • Zombies are unable to get into some of the buildings.
  • Events (bad positioning on spawn, items might spawn below ground, can be seen on inventory screen)


v0.48.124737 - 13.08.14

Known issues

  • Player is unable to attack with any weapon under certain circumstances
  • Character freezes for a few seconds after throwing an item under certain angle
  • Players experience desync when engaged in melee combat while their network bubbles overlap
  • Random throwing of items
  • Ladders can't be used after hit by a grenade explosion
  • Player is stuck in building after reconnect
  • Player cannot respawn properly after drowning
  • When restrained while unconscious player stays restrained until he reconnects
  • Character goes prone after using drink all action on canteen
  • Random police car spawning doesn't work properly. Cars are not visible, loot is there though.

New

  • Animations: Igniting fireplace
  • Animations: Restrained sprint (run)
  • Animations: Fishing (pull out, check, start)
  • Animations: Searching for berries, digging
  • Animations: Cow animation sets
  • Crafting: You can craft leather sack
  • Crafting: You can craft mosin wrap from burlap sack
  • Crafting: You can add grass to burlap wrap
  • Crafting: You can sharpen wooden sticks
  • Crafting: You can combine sharpened sticks and feather to create a primitive arrow
  • Crafting: Preparing chicken will now also give you some chicken feathers
  • Crafting: You can saw mosin-nagant 9130 off
  • Crafting: You can paint sawn-off mosin-nagant 9130
  • Crafting: You can tear bandana mask into rags
  • Crafting: You can attach and detach Smersh Backpack to Smersh Vest
  • Gear: Crafted leather sack
  • Gear: Smersh Vest
  • Gear: Smersh Backpack
  • Gear: Sharpened Stick
  • Gear: Chicken Feathers
  • Gear: Primitive Arrow
  • Gear: Added lifetime and persistence parameters
  • Gear: Bow can now use primitive arrows
  • Gear: Tank helmet
  • Loot: Randomized police cars spawns (works but cars are not always visible - see known issues)
  • Loot: Some guns spawn with ammo now
  • Weapons: Sawed-off variant of mosin-nagant 9130
  • World: Sinistok village is added.
  • World: Vavilovo village is added.
  • World: New WW2 monument has been added to Severograd town.
  • World: Oak tree was replaced by new model.

Fixed

  • Animations: Slow and fast move with raised Bow in crouch
  • Animations: Silence gesture crouch and prone polished
  • Actions: Tearing bandana into rags produce only one rag now
  • Actions: Highly increased chance of finding an apple
  • Actions: Slightly increased chance of finding a berry
  • Character: Moved position of collision shapes for standing and crouching poses with two-handed weapon
  • Cooking: Highly reduced chance of getting food poisoning from burnt meat
  • Crafting: Tracksuit pants can be mended with sewing kit
  • Graphics: Textures for epinephrine and fire extinguisher improved
  • Engine: First iteration of wall clipping fix
  • Gear: Gorka pants takes four slots
  • Loot: Heli-crashsites fixed
  • Loot: Loot tables changed
  • Loot: Rotten fruit and vegetables removed from loot spawns
  • Weapons: Crossbow dispersion tweaked
  • Weapons: CR 527 magazine cannot be repainted
  • Weapons: Range for all melee weapons and fists tweaked
  • Weapons: All melee weapons are set to use cursor for hit now
  • Weapons: CR 527 magazine description edited
  • Weapons: MP5 30Rnd magazine takes up two vertical slots
  • Weapons: Shotguns damage
  • Weapons: Improvised bow dispersion tweaked

Nicht dokumentiert:

New

  • Animations: Player can now run with guns raised
  • Animation: New animation for running and walking with gun raised
  • Files: Added PBO files for Bears and RGD-5 Grenades
  • Player: Can now crouch walk when legs are broken
  • Server: "Regular" and "Hardcore" servers changed to "Third person" and "First person" respectively
  • Weapons: Added 5Rnd Clip
  • Weapons: Added .380 Auto 35 Rounds
  • Weapons: Added Crossbow Holosight
  • World: Added V3S Truck wrecks

Fixed

  • Camera: Camera no longer glitches through walls
  • World: New Deer stand model added
  • World: New fence model added

Ältere Patchnotes

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