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(New Items:)
(New Items:)
Zeile 13: Zeile 13:
 
* [[Butane Canister]]
 
* [[Butane Canister]]
 
* [[Candle]]
 
* [[Candle]]
 +
* [[Fist net trap]]
 
* [[Fox]]
 
* [[Fox]]
 
** [[Fox pelt]]
 
** [[Fox pelt]]
Zeile 18: Zeile 19:
 
* [[Hunting jacket]] (Autumn, Winter, Summer, Spring, Brown)
 
* [[Hunting jacket]] (Autumn, Winter, Summer, Spring, Brown)
 
* [[Hunting Scope]]
 
* [[Hunting Scope]]
 +
* [[Improvised Rope]]
 
* [[Izh 18 Rifle]]
 
* [[Izh 18 Rifle]]
 
** [[Sawed off Izh 18 Rifle]]
 
** [[Sawed off Izh 18 Rifle]]
 
* [[Kashtan C-1 Scope]]
 
* [[Kashtan C-1 Scope]]
 +
* [[Long wooden stick]]
 
* [[Medical Scrubs]]
 
* [[Medical Scrubs]]
 
* [[Mess tin]]
 
* [[Mess tin]]
* [[Blue Oil Barrel|Oil Barrel (Blue)]]
+
* [[Oil Barrel|Oil Barrel (Blue)]]
 
* [[Pistol Scope]]
 
* [[Pistol Scope]]
 
* [[Pumpkin slices]]
 
* [[Pumpkin slices]]
Zeile 33: Zeile 36:
 
* [[SVD]]
 
* [[SVD]]
 
** [[SVD 10Rnd Mag]]
 
** [[SVD 10Rnd Mag]]
 +
* [[Torch]]
 +
* [[Tripwire]]
 
* [[UMP45]]
 
* [[UMP45]]
 
* [[Winchester model 70|Winchester Model 70 Alaskan]]
 
* [[Winchester model 70|Winchester Model 70 Alaskan]]

Version vom 7. Juni 2015, 20:48 Uhr

Nachfolgend die englischen Original-Patchnotes für die DayZ-Updates

Experimentelle Version

v0.57.127956 - 26.05.2015

New Items:

New Mechanics:

  • Infected can now have their legs broken
    • Infected will crawl when they have broken legs
  • Player limbs can now be "bumped" and "chipped" before becoming fractured or broken
  • Putting something in your hands now removes it from that slot in inventory
  • Inventory system has been remade; putting something in your inventory will place it on the top, the second equipment below it and so forth
  • Rebalancing of Infected damage threshold
  • Meat, fruit, and vegetables are now able to be skewered and cooked over a fire
    • Meat becomes cooked (and eventually burnt)
    • Fruit and vegetables become dried
  • Propane canisters now have a percentage
  • LongHorn is now able to be used without a scope
  • Can now place the crossbow holosight on the LongHorn
  • Placing a lit fireplace in your inventory will set the player on fire
  • Fireplaces can now be lit using a Hand Drill Kit
  • Pumpkins can now be cut into Pumpkin slices
  • Mixing water and disinfectant now creates a pesticide usable on plants
  • Various new actions with the Oil Barrel
    • Combining guts and plant material in a barrel creates fertilizer
    • A barrel with water is now required to tan pelts into leather
    • Clothing made of cloth or leather can now be dyed using natural supplies (bark, berries)

New Animations:

  • Carrying a barrel

New Locations:

  • Hillside Village near Kamensk

Updated Locations:

  • Gorka
  • International Airfield (NWAF)
  • Kabanino
  • Settlement near Sinistok (updated w/ pond)
  • Stary Sobor (Evacuation Site added)
  • Summer Camp Pioneer has been removed
  • Tisy
  • Turovo

Programming:

  • Central Loot Economy re-implemented
  • New inventory back-end
  • Redistribution of infected spawns (to high-population areas)

Fixed:

  • Fixes to Infected movement
  • Pumpkins into hands bug
  • Lower body disappearing after rolling on the ground
  • Rubber arms when throwing items
  • Animations of "making a garden plot" and "digging tile" missing or just glitching
  • Landmine bug when taken into hands
  • V3S occupant sitting behind the cabin
  • Sick status from infected wound incurable
  • Tree collisions obstructing path of V3S
  • Many duping methods fixed
  • Bug causing character to be Starving and Dehydrated upon login
  • Sewing kits making items pristine
  • Suicide animation speeds up search for apples, berries, etc.
  • Crosshair disappears, tracks weapon sway
  • Item in Plate Carrier with Pouches and Gun Holster disapears while switching it with another item
  • Complete Plate Carrier set - inventory not sortable or move inside
  • Putting bayonet on M4A1 with improvised silencer
  • Adding holster to platecarrier+pouches removed inventory of vest
  • Chemlight can be used to ignite fireplace
  • Chemlight equips like a flashlight
  • Cannot produce redacted seeds (Cut out seeds) from plants
  • Failing to light a fireplace due to lack of safety uses up a single match
  • Fish cannot be cooked in campfire\stove
  • Invisible fireplace upon relogging
  • Plate carrier pouches cannot be repaired
  • Skinning Chickens no longer produces Feathers
  • Trigger sound of weapons can be heard over 200 meters
  • Door cannot be closed
  • Bugfixing on per-item quantity control (Central Economy)
  • desync improved
  • Improvised Ashwood Short Bow bugged
  • Blaze is getting quickly ruined
  • Pistol suppressor on CR75 Does not sit in correct spot

Known Issues:

  • Hot key items all appear with white icons
  • Items in inventory sometimes cannot be moved

Leaked Files:

  • New animal models (various)
  • New zombie models (various)
  • Car Tent
  • Egg
  • Fireplace Grill
  • Desert Eagle (& Magazine)
  • MCCUU Uniform (jacket/pants)
  • M53 Boulder Backpack (Olive, Black, DPM Camo)
  • Pear
  • Radiator (Car)
  • Tactical Shirt (black/blue)
  • Waterproof Bag (container)
  • Windscreen Box (car)
  • Orange Worker Safety Vest

Stable Version

v0.55.127157 - 01.04.2015

New Items:

New Mechanics:

  • New Zombie AI (combat/roaming behavior)
  • Horticulture Update
  • Cooking update (visual cooking states)
  • Stealth
  • New animal AI
  • Central Economy
  • Fireplace updates
  • New icons
  • Player control changes
  • New crosshair
  • Diseases
  • Increased Zombie Count
  • Changed Zombie Spawns
  • New idle animations (main menu)
  • New UI (main menu) (use -newui switch to try it out)
  • Forced Persistence
  • Weapon rebalancing
  • Zombie Rebalancing

New Animations:

  • New animal animations
  • Total rework of Zombie animations

New Locations:

  • New camps
    • Holiday Camp Gordyy Chernarus added near Green Mountain
    • Holiday Camp Kometa added near Topolka Dam
    • Holiday Camp Nadezhda added near Novy Sobor
    • Holiday Camp Pobeda added near Grozovoy Pass
    • Student Summer Camp added near Belaya Polana
    • Summer Camp Arsenievo added northeast of the quarry at Severograd
    • Summer Camp Pioneer added near Dolina
    • Summer Camp Romashka added near Devils Castle

Map:

  • Road improvements
  • Grassland improvements

Programming:

  • New Sensors
  • New Zombie Controller
  • New Zombie Physics
  • Noise system

Fixed:

  • Vehicle bugfixing
  • Zombie bugfixing
  • Animal bugfixing
  • and a lot more!

Known Issues:

  • Visual bugs in zombie animations
  • Sound issues with zombies
  • A rare server crash
  • Items not spawning in proper places

Undocumented:

  • New farmer zombie model
  • New "Summer House" building
  • Bullets placed in a fireplace will "pop" off after a short while
  • Spraypaint, Gas Canisters, and grenades placed in a fireplace will explode after a short while
  • Number of animal spawns increased
  • Personal zoom view (without a scope or binoculars) has been reduced by 40%
  • Vehicles now take damage from impacts with other objects and will sometimes transfer some damage to the player(s) inside
  • Can now run and shoot whilst aiming down sights
  • New prone and "roll" (on the ground) sounds for player
  • New V3S audio
  • Some animal pelts have changed size in player inventory
  • 7.62mm Round(s) are now known as 7.62x54mmR Round(s)
  • Blaze 95 Double Rifle and LongHorn now use .308 Winchester Round(s)

Leaked Files:

  • Advanced Spear
  • Amanita (mushroom)
  • Baseball Cap (new "D" variant)
  • Basic Spear
  • Car Battery
  • Champignon (mushroom)
  • Compost
  • Dress Pants
  • Fox
  • General Store building
  • Headlight Bulb
  • Hunting Jacket (Brown, Olive, Autumn, Summer, Winter)
  • IZH-18 / Sawed-Off IZH-18
  • Mackerel
  • Medical Scrubs (shirt, pants, & cap)
  • Prisoner zombie
  • Rotten Apple (new texture)
  • UMP-45
  • UMP Magazine
  • SVD
  • Tire Repair Kit
  • V-belt
  • Winchester Model 70 Alaskan


v0.54.126645 - 25.02.2015

New Items:

New Mechanics:

  • You can craft improvised suppressor using water bottle and duct tape.
  • You can craft bone hook out of pile of bones.
  • You can craft bone arrow out of pile of bones and improvised arrow.
  • Weight added to all items and clothes.
  • Caliber of ammo affect suppressor degradation.
  • Horticulture - Potato plant and its growing process.
  • You can dismantle the FN Trombone.
  • Continuous consumption and item use prototype.
  • Items now shows only rough estimates about its weight and volume of containment.
  • Cooking mechanics changes.
  • Fireplace mechanics changes.
  • Fluid mechanic tweaks.
  • Blood mechanic tweaks.
  • Weapon degradation.
  • Suppressor degradation.

New animations + audio:

  • Placeholder SFX for improvised suppressor (standard suppressor SFX).

Reworked locations:

  • Devil's castle.
  • Pik Kozlova.
  • Black & Willow Lakes.
  • Bor village.
  • Quarry near Solnichny.

Map:

  • All old rocks models have been removed and replaced with new ones.

Programming:

  • New spawn tags added to all buildings.
  • Degradation values set for pistols, rifles and silencers.
  • Blood regeneration nerfed.

Fixed:

  • Pouches for vest is now displayed properly in hands.
  • Suppressor position on Longhorn while reloading.
  • Message when loading ruined ammo.
  • Spliting stone using pickaxe will give you smaller stone with correct damage state.
  • You can no longer use mace for cutting raincoats into armbands.
  • Mace can no longer be used for skinning.
  • Force feeding guts text.
  • Thermal mechanic fixes.
  • Server stability fixes.
  • Performance fixes (server).
  • Bullet penetration fix.

Known issues:

  • Animals spin in one place.
  • Animals die randomly.
  • Animal navigation.
  • Animal animations are playing at a wrong resolution.
  • You can drive v3s while knocked out.
  • Only 1 person can get on back cargo of v3s.
  • Random desync.
  • Random client crashes.
  • Random server crashes.

v0.53.126370 - 30.01.15

New Items:

New Mechanics:

  • New animation for water pump when drinking (blue pumps only so far)
  • Improved animal AI
  • Animals make death sounds (possibly other idle sounds too)
  • Duct Tape and Rope can now be used to restrain another player
  • Fireplace Kit now requires either 3 Firewood or 5 Sticks to craft basic Fireplace
  • You can now craft an Oven from a basic Fireplace
  • Suicide is no longer possible using the Improvised Knife
  • You can craft Armband by using a knife to cut apart a Raincoat
  • Canteens and bottles can now hold gasoline
  • It is now possible to fill and empty Cooking Pots with water
  • There are now classes for various liquids: water, river water, vodka, beer, gasoline, and diesel

Leaked Files:

  • Fox Pelt
  • Horse Pelt
  • Mouflon Pelt
  • Butcher Hammer
  • Flanged Mace
  • AK Bayonet
  • Improvised Liquid Container (unofficial name)
  • New Zombie model (blank template prototype)

New locations:

  • Prison southwest of Komarovo

Updated locations:

  • Castle on Skalisty Island
  • Church at Prigorodki
  • Graveyard at Berezino

Fixed:

  • Free look now works properly on handheld scopes (you can move up and down instead of just left and right)
  • Painting a Full Ghillie Suit now works properly
  • Cooking Tripods can now be deployed properly with a basic Fireplace
  • T-Shirts now only take up one inventory slot
  • Raincoats now only take up 2x1 inventory slots

Known Issues:

  • "Rollbacks" and desync are to be expected with build 126147 due to some of what is being tested, including sanity checks. [1]
  • Pumpkins grow to 0%
  • Drinking from ponds or lakes can result in getting stuck in the drinking animation
  • Flares fired from a Flaregun cannot be seen by others
  • Your own footsteps may sound like they are actually behind you

v0.52.126010 - 17.12.14

New Items:

New Mechanics:

  • Suicide (variants)
  • Using scopes for scouting
  • Redone horticulture mechanics
  • Redone spawn points and amount of vehicles
  • Exiting and entering animations for vehicles
  • Christmas presents
  • Crafting of fishing rod, stone knife, bow, with nature only resources
  • You can cut out seeds out of vegetables
  • Torch crafting
  • Blade sharpening
  • Silencers working
  • Using of almost all items for melee

New locations:

  • Kamensk village
  • Stary Yar village
  • Location "Lysaya Gora"
  • "Grozovye Doly"
  • Krasnoe village
  • Christmass assets
  • Meadows and Farms under Svergino village
  • Ratnoe village
  • Zaptudnoe village
  • Zaprudnoe kolhoz
  • Meadows and Farms near Grishino
  • Polesovo village

Updated locations:

  • Stary Yar surrounding
  • Kamensk mining complex
  • Severograd mines
  • Powerlines is now connected with West part of map
  • Forest improvments
  • General bugfixing

Fixed:

  • Muzzle blast, Impact sounds fixed.
  • Small fish trap exploit fixed
  • Supressor visible on steyraug now
  • Damage transfer added to ghillie crafting
  • Security fixes
  • Telescopic Baton retracting
  • Improved heatpack and gut heat transfer, support for multiple heat sources
  • Drowning while cuffed under water surface
  • Heatpack and more items properly positioned in hand
  • Supressor visible on steyraug now
  • Animation polish
  • Loot distribution polish
  • and much much more.

Known Issues:

  • Item locked in hands slot
  • Items can't be picked up sometimes
  • Left earpice sound volume is lowered sometimes
  • Ghillie will probably react badly on chemlight, flare and other light sources
  • Some items will visually duplicate themselves if used from the ground
  • Server crashes
  • Client crash when disconnected from server

v0.51.125720 - 03.12.14

New Items:

New Mechanics:

  • Vehicles
  • Vehicles refueling
  • Prion Disease
  • New crafting recipes
  • Updated heat transfer
  • Watering plants

Fixed:

  • Abuse of vomiting to gain energy
  • Mending balaclavas
  • Splitting and combining netting
  • Splitting and combining burlap strips
  • Ammo box dragging on magazines
  • Combining and splitting worms
  • Breaking out of restraints fixes
  • Uncuffing using keys
  • Picking up mp133 from the ground
  • Rangefinder mechanics
  • Items are no longer pristine only
  • Skinning should now give pelts properly
  • V3S going uphill
  • V3S physics simulation
  • V3S damage to characters
  • V3S collisions
  • V3S fueling mechanic
  • Memory Leaks
  • And a lot more!

Known Issues:

  • Item locked in hands slot
  • Items can't be picked up sometimes
  • Left earpiece sound volume is lowered sometimes
  • Ghillie will probably react badly on chemlight, flare and other light sources
  • Some items will freeze in midair when you throw them multiple times in a row
  • Some items will visually duplicate themselves if used from the ground


v0.50.125369 - 05.11.14

New Items:

New Mechanics:

  • You can search for feathers in chicken coops
  • Water and energy consumption tweaked
  • Player can be put to unconscious while restrained and can be restrained while he is unconscious
  • Two handed item throwing
  • Loot table changes
  • Barricading (First iteration, you are able to lock doors, state being persistent)
  • Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants)
  • Soaking of items in backpacks
  • Waterproof items
  • Wring items
  • Player temperature
  • Shoe degradation and comfort
  • Duct tape repair and crafting
  • Improved weather system
  • Drowning
  • You can stitch wounds now
  • Riders jacket, military shoes, combat shoes, leather shoes, working boots can be patched using leather sewing kit
  • New animals (Hen, Goat)
  • Server time affects temperature


New Animations:

  • New holding animations
  • New unarmed sprinting animations
  • New grenade unpinning
  • Wring animation added to wring clothes
  • New handgun animations
  • New restrain animations
  • New sitting pose for pistols, two handed and unarmed
  • New bow reload animation
  • Prone move with pistol polished


Towns and Villages:

  • New village "Belaya Polana"
  • New town "Novaya Petrovka" + surroundings
  • New village "Topolniki"
  • New village "Svergino"
  • New village "Berezhki"


Locations:

  • New Kamensk mine
  • New Military Base near Severohrad
  • New Svergino castle
  • New "Pobeda dam"
  • Krasnostav Airfield now has a new Hangar and Office
  • Others:
  • Food and News Stands has been added
  • Bug fixing
  • Map optimization
  • Barrels was removed from map


Fixed:

  • Fixed Shadows
  • Eject Buckshots option for shotguns
  • Fixed Shadow Issues
  • Fixed Client Crashes
  • Fixed Server Crashes
  • Antihacking measures
  • Visor for gorka helmet now shows bandanas/balaclavas
  • Fireplace works at high altitude
  • Fish trap works with bait as well
  • Leaving unconsciousness while having burlap sack will keep screen dark
  • Smersh vest without backpack appearance fixed
  • You can no longer place hacksaw and sickle on shoulder
  • Telescopic baton damage texture
  • Telescopic baton won't reset its damage after open/close action
  • Breaking from restraints is now done through repeated alternated pressing of A and D keys
  • Animation and cancel action added to road flare ignition
  • Animation and cancel action added to chem-light ignition
  • Feathers combining and splitting added
  • You can add kindling and sharp sticks to fireplace
  • Performing other environment actions while on ladder or swimming removed
  • Breaking from restraints fixes
  • Attachment slot removed from skate and firefighter helmet
  • Message spamming reduced
  • Temperature is now affected by movement
  • Safer heat comfort calculation
  • Skinned animal now hides correctly when the process is completed
  • The process of skinning can be cancelled at any time
  • Status message for drowning
  • Shoe damage/wear reduced
  • Rangefinder measures distance properly
  • And a lot more!

Known Issues:

  • Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
  • Server crash
  • Performance deteroriation



v0.49.124972 - 24.09.14

  • Fixed a server crash caused by ragdoll
  • Fixed a server crash and persistance corruption
  • Map changes
  • Persistance is enabled again by default on official servers. And is available as an opt in for all servers.

v0.49.124971 - 17.09.14

As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com

Map and spawn changes:

Severograd, and new villages in vicinity

New items:

New mechanics:

  • New melee hit detection
  • Player temperature
  • Resuscitation
  • Fibrillation
  • New events (helicopter crashes, vehicle spawns etc.)
  • New door implementation
  • Players can now run up and down the stairs
  • Zombie variations
  • First iteration of central economy.
  • Animal navmesh

New animations:

  • Digging Animations
  • New restrained crouch pose
  • New restrained crouch walk
  • CPR animations
  • New zombie walks, runs, sprints and idle variations
  • Ragdoll changes

Fixed:

  • Duplication techniques removed
  • Shotgun pellets in multiplayer are now working
  • Player can no longer take an item in hand while handcuffed
  • Various gesture related fixes and polishing
  • Raised move with bow in Standing stance and rotations with bow
  • Minor polishing for different reloads
  • Unintended fishing cancellation by player movement should be reduced
  • Wearing raincoat and gorkas now prevents you from soaking from rain
  • Clothes drying revisioned
  • Berry picking, tree and kindling gathering and worms digging can now be cancelled
  • Player gets wet even when only partially submerged in water
  • Ruined axe warning message
  • Balaclava mask can get wet
  • Weather client synchronization
  • 7.62x39 cartridges have weight
  • Rags and sticks are spent when they are in hand before crafting starts
  • Allowed swing detection for most melee weapons
  • Added sound, music, radio and speech fade in dead state
  • Battery licking animation for check battery action
  • Various desync issues
  • Various server performance issues
  • Player can no longer change weapon when in water
  • Player collisions adjusted to reduce clipping through walls in various situations
  • Fixed an issue where certain gestures would not get called from raised stance
  • Fixed footstep sounds in various moves
  • Fixed an issue where the player could fall to the ground after performing "Drink All" action
  • Fixed an issue where on occasion, one player restraining another would not result in succesful restrained animation on the player being restrained
  • Fixed an issue where the player entering water would not get disarmed automatically under certain circumstances

Issues:

  • Persistence (Events do not get loaded properly after server restart)
  • Persistence (Server state can become corrupted due to grenades stored in containers)
  • Melee (When using rapid left click there is a high chance that melee weapon will get switched)
  • Broken shadows in some cases
  • Zombies are unable to get into some of the buildings.
  • Events (bad positioning on spawn, items might spawn below ground, can be seen on inventory screen)


v0.48.124737 - 13.08.14

Known issues

  • Player is unable to attack with any weapon under certain circumstances
  • Character freezes for a few seconds after throwing an item under certain angle
  • Players experience desync when engaged in melee combat while their network bubbles overlap
  • Random throwing of items
  • Ladders can't be used after hit by a grenade explosion
  • Player is stuck in building after reconnect
  • Player cannot respawn properly after drowning
  • When restrained while unconscious player stays restrained until he reconnects
  • Character goes prone after using drink all action on canteen
  • Random police car spawning doesn't work properly. Cars are not visible, loot is there though.

New

  • Animations: Igniting fireplace
  • Animations: Restrained sprint (run)
  • Animations: Fishing (pull out, check, start)
  • Animations: Searching for berries, digging
  • Animations: Cow animation sets
  • Crafting: You can craft leather sack
  • Crafting: You can craft mosin wrap from burlap sack
  • Crafting: You can add grass to burlap wrap
  • Crafting: You can sharpen wooden sticks
  • Crafting: You can combine sharpened sticks and feather to create a primitive arrow
  • Crafting: Preparing chicken will now also give you some chicken feathers
  • Crafting: You can saw mosin-nagant 9130 off
  • Crafting: You can paint sawn-off mosin-nagant 9130
  • Crafting: You can tear bandana mask into rags
  • Crafting: You can attach and detach Smersh Backpack to Smersh Vest
  • Gear: Crafted leather sack
  • Gear: Smersh Vest
  • Gear: Smersh Backpack
  • Gear: Sharpened Stick
  • Gear: Chicken Feathers
  • Gear: Primitive Arrow
  • Gear: Added lifetime and persistence parameters
  • Gear: Bow can now use primitive arrows
  • Gear: Tank helmet
  • Loot: Randomized police cars spawns (works but cars are not always visible - see known issues)
  • Loot: Some guns spawn with ammo now
  • Weapons: Sawed-off variant of mosin-nagant 9130
  • World: Sinistok village is added.
  • World: Vavilovo village is added.
  • World: New WW2 monument has been added to Severograd town.
  • World: Oak tree was replaced by new model.

Fixed

  • Animations: Slow and fast move with raised Bow in crouch
  • Animations: Silence gesture crouch and prone polished
  • Actions: Tearing bandana into rags produce only one rag now
  • Actions: Highly increased chance of finding an apple
  • Actions: Slightly increased chance of finding a berry
  • Character: Moved position of collision shapes for standing and crouching poses with two-handed weapon
  • Cooking: Highly reduced chance of getting food poisoning from burnt meat
  • Crafting: Tracksuit pants can be mended with sewing kit
  • Graphics: Textures for epinephrine and fire extinguisher improved
  • Engine: First iteration of wall clipping fix
  • Gear: Gorka pants takes four slots
  • Loot: Heli-crashsites fixed
  • Loot: Loot tables changed
  • Loot: Rotten fruit and vegetables removed from loot spawns
  • Weapons: Crossbow dispersion tweaked
  • Weapons: CR 527 magazine cannot be repainted
  • Weapons: Range for all melee weapons and fists tweaked
  • Weapons: All melee weapons are set to use cursor for hit now
  • Weapons: CR 527 magazine description edited
  • Weapons: MP5 30Rnd magazine takes up two vertical slots
  • Weapons: Shotguns damage
  • Weapons: Improvised bow dispersion tweaked

Nicht dokumentiert:

New

  • Animations: Player can now run with guns raised
  • Animation: New animation for running and walking with gun raised
  • Files: Added PBO files for Bears and RGD-5 Grenades
  • Player: Can now crouch walk when legs are broken
  • Server: "Regular" and "Hardcore" servers changed to "Third person" and "First person" respectively
  • Weapons: Added 5Rnd Clip
  • Weapons: Added .380 Auto 35 Rounds
  • Weapons: Added Crossbow Holosight
  • World: Added V3S Truck wrecks

Fixed

  • Camera: Camera no longer glitches through walls
  • World: New Deer stand model added
  • World: New fence model added

Ältere Patchnotes

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